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.htacess允许来自本地并拒绝除一个用户代理之外的所有用户代理(.htacess allow from local and deny all except one user agent)

我有本地页面。 我只想通过手机和电脑访问它。 没有机会拥有静态IP。

RewriteEngine On
RewriteCond %{HTTP_USER_AGENT} !MyUserAgent [NC]
RewriteRule ^ - [F,L]

Order Deny,Allow
Deny from all
Allow from MYLocalIp

这些代码不能协同工作。 我怎么能一起使用它们?


I have local page. All I want to access it from my phone and my computer. There is no chance to have static IP.

RewriteEngine On
RewriteCond %{HTTP_USER_AGENT} !MyUserAgent [NC]
RewriteRule ^ - [F,L]

Order Deny,Allow
Deny from all
Allow from MYLocalIp

These codes are not working together. How can I use them together?


原文:https://stackoverflow.com/questions/24742945
更新时间:2024-03-31 06:03

最满意答案

使用Box2D的内置过滤器,您可以过滤碰撞,使它们不会发生碰撞

FixtureDef floorFixture
floorFixture.filter.categoryBits = 4

FixtureDef playerFixture
playerFixture.filter.catagoryBits = 2;
playerFixture.filter.maskBits = 4;

FixtureDef npcFixture
npcFixture.filter.catagoryBits = 2;
npcFixture.filter.maskBits = 4;

在这个例子中,玩家和NPC不应该相互碰撞,但会与地板碰撞。

在这里阅读更多(搜索过滤): http//www.box2d.org/manual.html


Using Box2D's built in filter you can filter collisions so that they do not collide

FixtureDef floorFixture
floorFixture.filter.categoryBits = 4

FixtureDef playerFixture
playerFixture.filter.catagoryBits = 2;
playerFixture.filter.maskBits = 4;

FixtureDef npcFixture
npcFixture.filter.catagoryBits = 2;
npcFixture.filter.maskBits = 4;

In this Example the Player and the NPC should not Collide with each other, but will collide with the floor.

Read more here(search for Filtering): http://www.box2d.org/manual.html

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